Kermee wrote:So if you have a 250GB cap with Comcast on say a 16/2 plan...
... you'll hit your cap in about... 30 or so viewed movies. (Assuming that's the only traffic across your connection).
Hmmm. 250 GB sounds like a lot, but how much bandwidth do I really use? I have a Roku like many of you and I have a Xbox 360. As is noted in many places, the Roku DL's different quality based on your connection speed. I always get the best quality so I am using 2.2 Mb/s for everything I watch on that. I am currently watching Heros Season 3 and Jericho Season 1. Those episodes are around 43 min long. I also watch a ton of movies, probably around 25/month, and say the average movie is 90min. Lets do some math. Lets assume the article is close and streaming HD content requires 8Mbps (keeps math a little simpler).
SDTV Show (hour long show with no comercials)
2.2Mbps / 8 (bits/byte) = .275MB/s * 60sec = 16.5MB/min * 43min = 709.5 MB/episode
SD Movie (average length movie)
2.2Mbps / 8 (bits/byte) = .275MB/s * 60sec = 16.5MB/min * 90min =~ 1.5 GB/movie
HDTV Show (hour long show with no comercials)
8 Mbps / 8 (bits/byte) = 1MB/s * 60sec = 60MB/min * 43 min = 2580 MB / 1024 MB/GB =~ 2.52GB/episode
HD Movie (average length movie)
8 Mbps / 8 (bits/byte) = 1MB/s * 60sec = 60MB/min * 90 min = 5400 MB / 1024 MB/GB =~ 5.27GB/movie
So if I watch 15 TV Shows, 15 HDTV Shows, 10 Movies and 15 HD Movies......
709.5 MB * 15 = 10642.5 MB =~ 10.4 GB
2.52 GB * 15 = 25.2 GB
1.5 GB * 10 = 15 GB
5.27 GB * 15 =~ 79 GB
Total Roku bandwidth/month =~ 129.6 GB
As for the 360, I just DL’ed Tiger Woods and Battlefield Bad Company a few weeks ago. Both those demos were 1GB+. I play COD4 online about 3 times a week, and I have no idea how much traffic that uses per min. I bet the bandwidth usage goes up if you are host in a game as well.
Ok, let say that XBox Live uses around 10MB/h down and 6 MB/h up. (
http://www.xbox360forum.com/forum/digital-home/69565-bandwidth-needs.html) And if you host in Halo 3 or CoD 4 lets just say it doubles.
If I do around 10-15 hours of gaming / month
10 hours of not hosting * 16MB/h (10 + 6 down/up) = 160 MB
5 hours of hosting * 32MB/h = 160 MB
5 full game demos =~ 5.5 GB
5 arcade demos (500MB each) = 2.5GB
1 HD video rental = 5 GB
Total XBox Live Bandwidth per month: ~13 GB (just under)
Lets add in web browsing, ubuntu updates and possible torrents
Web = 500 MB
Updates = 1 GB
Torrents (8 * 700MB) =~ 6 GB down / 1 GB up = 7 GB
Total other bandwidth: 8.5 GB
Summing all bandwidth usage: 129.6 +13 + 8.5 = 151.1 GB
All in all, it looks like you really have to abuse your network connection with massive amounts of torrents while you are sleeping and such to go over the 250GB cap. My math may be wrong somewhere in there too. I don’t share my connection with anyone but my girlfriend and she is only browses the web. These numbers would obviously go up if you have more people using your connection.
Disclaimers: I rounded bandwidth usage up in most places just to be safe. Also, I don’t really know the actual bandwidth requirements of XBox Live. Even if XBox Live traffic is double than what I calculated you would still be way under this cap.